![]() ![]() Updated sounds when the player lands inside HQ after being launched from catapult.įixed issue with abnormally high damage output due to consumable top mod applying meta damage multiple times during equip and unequip.įixed ability damage not being able to inflict critical hits. Updated melee sound effects across the board.Īdded sound effects for tribe war trebuchet. Reduced gear addon resistance and critical chance bonuses.Įnsured that quest reward “Diver’s Helmet” will no longer drop as random loot. Reduced base damage from ranged bodies, muzzles and grips by approximately 5%.įixed resistance stats not being applied for crafted gear when adding addons. Increased base damage from melee bodies, handles and addons by approximately 5%. Reduced the amount of healing items that the player will find from crates and defeated enemies. Removed Common item loot drops from high level loot crates. ![]() Players will still be able to find items with higher level requirements, but player level is now taken into account. Increased chances that items found have a level requirements closer to the player’s actual level when found. ![]() When starting a NG+ game, the player will now be able to unlock perks from all classes.Īdded Motion Blur slider to the settings.įixed so the camera setting “Auto Adjust > Player” also applies for combat, if turned off the camera will no longer try to frame enemies while in combat.įix Depth of Field toggle not being applied in dialogues. Removed the text delay animation when either gibberish or narration is disabled.Īdded “Extreme” difficulty setting, where enemy damage and attack rate is further increased.įixed difficulty settings not being applied for already spawned enemies. Reduced the amount of gibberish spoken before the Narrator starts translating.Īdded dialogue setting toggles for “Gibberish” and “Narrator” allowing players to select if they want to hear the narrator, the gibberish or both when talking to NPCs.įixed narration and gibberish playing silently and producing an awkward pause when each corresponding volume setting is set to 0 instead of skipping the sound entirely. Removed multiple camera presentations to improve pacing. Removed some parts of Goop and Gizmo’s dialogues to improve pacing. Removed multiple dialogue fragments to shorten tutorial area length. Removed some parts of Out-of-Date and Best-Before’s dialogues to improve pacing. Updated Best-Before memory to decrease the distance between the Nonos and the Pensai tree. You can check out the full patch notes posted down below.Īdded missing loot in empty trenches outside Jagni Fortress.Īdded Item drop chance for Bunker 101 crates. Well now the same patch has been released for the PS4 and Xbox One versions of the game. The update should be downloaded in order for you to have a smoother experience with the game.ĭeveloper Experiment 101 already released a new update for Biomutant on PC a few days ago. The game launched last month with a lot of bugs, but thankfully this new update should fix some of the issues that people have been experiencing.
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